| Pricing model | +Pay-as-you-go — billed only for active compute time | Fixed monthly subscription regardless of usage |
| Server location | +US-based AWS — New York and California | Paris, France — higher latency for US users |
| Wait times | +Instant provisioning — no queue | 30-45 minute wait times reported by users |
| Billing flexibility | +Pay per hour from $0.59 — stop anytime | Monthly subscription only — pay even when you don't play |
| Configuration flexibility | +Fully customizable CPU, RAM, and storage | Fixed hardware tiers — cannot customize specs |
| Minimum commitment | +None — start, pause, or stop anytime | Monthly subscription with limited pause options |
| Business and team use | +Multi-user teams, billing management, admin dashboard | Primarily single-user consumer accounts |
| Cloud storage included | +Sense Cloud included with your plan | No integrated cloud storage offering |
| Idle auto-shutdown | +Configurable idle shutdown to reduce costs | No automated cost-saving idle shutdown |
| Primary use case | +Business productivity, remote work, and professional software | High-performance gaming and consumer entertainment |
| Access from any device | Browser and DCV client on any OS | Shadow app on Windows, Mac, iOS, Android, and TV |
| Target audience | +Gamers, professionals, remote workers, SMBs, and teams | Primarily gamers and individual consumers |
| Dedicated GPU tier | GPU-enabled desktops available | High-performance dedicated GPU included |